Building a universal, human-friendly music interface. ...But first we have to fix the bugs!
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Hi everyone
My name is Pierre
I have various DAWs. But I would like to use Windows Media Player as the audio input to imitone to play some audio snippets and then capture them with MIDI into an instrument track with one of my DAWs
I can do this with the microphone as audio input but I can't seem to figure out how to get Windows Media Player to feed audio in
Any ideas???
thank you in advance
Cheers
Pierre
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Hello, Pierre —
Apologies for the slow approve/reply.
It sounds like you're looking to use imitone to transcribe pre-recorded audio. Firstly, be advised that there are more mature technologies out there for off-line pitch-to-MIDI. Melodyne, for example. Secondly, be advised imitone is not designed to work with polyphonic sound (where multiple notes are heard at once).
In the future I plan to add support for loading audio files into imitone and/or exporting MIDI files in addition to the live workflow. These features have been low priorities because other software fulfills those needs.
Right now, it is possible to do this sort of thing with a "virtual audio cable" driver or by using a debug feature I designed for studying audio problems in imitone.
To use imitone's debug function, you must convert your audio file into a 16-bit mono WAV file. Once you have, follow these steps:
Press control-R (or command-R) in imitone. A folder "com.interactopia.imitone" will appear.
Copy your audio file into the folder.
Rename the copied file to "capture.wav" (or just "capture" if your OS doesn't show extensions).
Begin recording imitone's MIDI in your DAW.
Press R in imitone to convert the audio file to MIDI.
A virtual audio cable will act as an audio in/out device that one app (eg, Windows Media Player) can play to and another app (imitone) will capture from. I have not tried any virtual audio cable products so I can't really advise you on the choice.
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